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TGAOBMITVMWRWALOR
TGAOBMIT VMWRWALOR
Engine
Unity
Role
Physics programmer & tech artist
Period
Global Game Jam 2025
For GGJ2025, the theme was "Bubbles".
Together with five friends, we created in three days an endless runner
where a mannequin inside a plastic bubble drifts down a raging river.
I was responsible for programming the bubble’s physics and shaders:
the simulation of buoyancy force and
the visual rendering of the transparent bubble and its interactions with the water,
managing the interaction between multiple transparent materials.
Click here
for the GGJ page and download link.